// PKLEIN : this file is untouched !

/***
This is the menu creation code - place it right after you body tag
Feel free to add this to a stand-alone js file and link it to your page.
**/

//Menu object creation
oCMenu=new makeCM("oCMenu") //Making the menu object. Argument: menuname
oCMenu.loaded = false;
oCMenu.menuframe = null;
oCMenu.mainframe = null;
oCMenu.doactive = true;
//Netscape 4 - bug fix -
//maybe -stupid NS4 - objects are not handled correctly when
//the object creator is in a linked file
//if(bw.ns4) if(!oCMenu["makeMenu"] || !bw["ns4"]) self.location.reload()

//Frame properties
oCMenu.frames = 1

//Menu properties
oCMenu.pxBetween=1
oCMenu.fromLeft=0
oCMenu.fromTop=21
oCMenu.rows=0	// voor rows=0 the alignments van de levels aanpassen naar right, top, bottom.
oCMenu.menuPlacement="top"

oCMenu.offlineRoot=""
oCMenu.onlineRoot=""
oCMenu.resizeCheck=1
oCMenu.wait=1000
oCMenu.fillImg="cm_fill.gif"
oCMenu.zIndex=100

//Background bar properties
oCMenu.useBar=0
oCMenu.barWidth="100%"
oCMenu.barHeight="menu"
oCMenu.barClass="clBar"
oCMenu.barX=0
oCMenu.barY=0
oCMenu.barBorderX=0
oCMenu.barBorderY=0
oCMenu.barBorderClass=""

//Level properties - ALL properties have to be spesified in level 0
oCMenu.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu.level[0].width=160
oCMenu.level[0].height=20
oCMenu.level[0].regClass="clLevel0"
oCMenu.level[0].overClass="clLevel0over"
oCMenu.level[0].borderX=0
oCMenu.level[0].borderY=0
oCMenu.level[0].borderClass="clLevel0border"
oCMenu.level[0].offsetX=1
oCMenu.level[0].offsetY=-1
oCMenu.level[0].rows=0
oCMenu.level[0].arrow=""
oCMenu.level[0].arrowWidth=0
oCMenu.level[0].arrowHeight=0
oCMenu.level[0].align="right"

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[1].width=200
oCMenu.level[1].height=20
oCMenu.level[1].regClass="clLevel1"
oCMenu.level[1].overClass="clLevel1over"
oCMenu.level[1].borderX=1
oCMenu.level[1].borderY=1
oCMenu.level[1].align="right"
oCMenu.level[1].offsetX=-1
oCMenu.level[1].offsetY=-1
oCMenu.level[1].arrow=""
oCMenu.level[1].arrowWidth=0
oCMenu.level[1].arrowHeight=0
oCMenu.level[1].borderClass="clLevel1border"


//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[2].width=200
oCMenu.level[2].height=20
oCMenu.level[2].regClass="clLevel1"
oCMenu.level[2].overClass="clLevel1over"
oCMenu.level[2].borderX=1
oCMenu.level[2].borderY=1
oCMenu.level[2].align="bottom"
oCMenu.level[2].offsetX=-1
oCMenu.level[2].offsetY=-1
oCMenu.level[2].arrow="arrow.gif"
oCMenu.level[2].arrowWidth=0
oCMenu.level[2].arrowHeight=0
oCMenu.level[2].borderClass="clLevel1border"

// PKLEIN : this file is untouched !

/***
This is the menu creation code - place it right after you body tag
Feel free to add this to a stand-alone js file and link it to your page.
**/

/* ----------------------- TOP MENU -------------------*/


//Menu object creation
oCMenu2=new makeCM("oCMenu2") //Making the menu object. Argument: menuname
oCMenu2.loaded = false;
oCMenu2.menuframe = null;
oCMenu2.mainframe = null;
oCMenu2.doactive = true;

//Netscape 4 - bug fix -
//maybe -stupid NS4 - objects are not handled correctly when
//the object creator is in a linked file
//if(bw.ns4) if(!oCMenu2["makeMenu"] || !bw["ns4"]) self.location.reload()

//Frame properties
oCMenu2.frames = 1

//Menu properties
oCMenu2.pxBetween=0
oCMenu2.fromLeft=0
oCMenu2.fromTop=0
oCMenu2.rows=1	// voor rows=0 the alignments van de levels aanpassen naar right, top, bottom.
oCMenu2.menuPlacement="left"

oCMenu2.offlineRoot=""
oCMenu2.onlineRoot=""
oCMenu2.resizeCheck=1
oCMenu2.wait=1000
oCMenu2.fillImg="cm_fill.gif"
oCMenu2.zIndex=100

//Background bar properties
oCMenu2.useBar=0
oCMenu2.barWidth="100%"
oCMenu2.barHeight="menu"
oCMenu2.barClass="clBar"
oCMenu2.barX=0
oCMenu2.barY=0
oCMenu2.barBorderX=0
oCMenu2.barBorderY=0
oCMenu2.barBorderClass=""

//Level properties - ALL properties have to be spesified in level 0
oCMenu2.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu2.level[0].width=130;
oCMenu2.level[0].height=20
oCMenu2.level[0].regClass="clLevel0"
oCMenu2.level[0].overClass="clLevel0over"
oCMenu2.level[0].borderX=1
oCMenu2.level[0].borderY=0
oCMenu2.level[0].borderClass="clLevel0border"
oCMenu2.level[0].offsetX=-1
oCMenu2.level[0].offsetY=-1
oCMenu2.level[0].rows=0
oCMenu2.level[0].arrow=""
oCMenu2.level[0].arrowWidth=0
oCMenu2.level[0].arrowHeight=0
oCMenu2.level[0].align="bottom"

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu2.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu2.level[1].width=200
oCMenu2.level[1].height=20
oCMenu2.level[1].regClass="clLevel1"
oCMenu2.level[1].overClass="clLevel1over"
oCMenu2.level[1].borderX=1
oCMenu2.level[1].borderY=1
oCMenu2.level[1].align="right"
oCMenu2.level[1].offsetX=-1
oCMenu2.level[1].offsetY=-1
oCMenu2.level[1].arrow=""
oCMenu2.level[1].arrowWidth=0
oCMenu2.level[1].arrowHeight=0
oCMenu2.level[1].borderClass="clLevel1border"


//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
oCMenu2.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu2.level[2].width=200
oCMenu2.level[2].height=20
oCMenu2.level[2].regClass="clLevel1"
oCMenu2.level[2].overClass="clLevel1over"
oCMenu2.level[2].borderX=1
oCMenu2.level[2].borderY=1
oCMenu2.level[2].align="left"
oCMenu2.level[2].offsetX=200
oCMenu2.level[2].offsetY=0
oCMenu2.level[2].arrow="arrow.gif"
oCMenu2.level[2].arrowWidth=0
oCMenu2.level[2].arrowHeight=0
oCMenu2.level[2].borderClass="clLevel1border"


